But what should I scream for, this is my theme park

Ξ November 30th, 2010 | → 0 Comments | ∇ Mind Games, Tin Soldiers |

Projects three and four (codenamed yellow and red, respectively) have kind of died down recently, but this is ok; yellow has been given a rest temporarily, and red has been all but abandoned, due to lack of interest, part of which may have to do with the increasing escalation of project one (blue). Project two (black), blue’s semi-intertwined sister project, is holding steady. Even with the shifts in status, all four and their intertwining interactions still offer an amusing diversion and plenty of mental exercise.

On the subject of diversions and mental exercises, though this time more material, I played my first game of Warmachine yesterday since the convention in June. I lost in the end, but it was a close-fought game and I gave my opponent a run for his money. All told, I don’t think I did too badly for being almost six months out-of-practice.

 

Tonight, I feel ambitious and so does my foot as it sinks on the pedal

Ξ November 18th, 2010 | → 0 Comments | ∇ Mind Games, Tin Soldiers, Working for the Weekend |

As of today, I have worked my first full pay period on day shift, which is also my first full 80-hour/ten-day pay period since May. So, obviously, the change to my schedule is helping a lot. I even received a comment from a co-worker along the lines of “You look awake; you’ve never looked awake before. You always look half-asleep.”

My projects went through some temporary adjustments, but righted themselves in the end, and are on track and moving smoothly. With an end in site for a couple of them.

On the subject of games, the changes to my sleeping schedule and ability to focus again have brought about a resurgence in my interest in Warmachine (thought it probably helps that my factions new army book is coming out this month). I’m not sure yet how much Warmachine talk will occur here, or if I’ll re-open my project log and keep it all there.

 

About

    This project log has been created to document and share my painting and modeling projects, primarily for Privateer Press's Warmachine and Hordes games. I may also use it to discuss tactics and report upon battles my armies have fought. Comments and critiques are appreciated.